A mysterious complex built into the side of a mountain. Currently controlled by the Revenant. REVENANT: 5C4M: HP: 4/10 VIGOR: ⦿ ○ ○ | MIGHT: ○ ○ ○ | SPEED: ⦿ ○ ○ LOGIC: ○ ○ ○ | FOCUS: ⦿ ⦿ ○ | GUILE: ○ ○ ○ PASSIVE: Double Jointed: +1 to all physical rolls. CONSUMABLE: none ARDENTS: 1/2 Zealous Focus: Stat points can be used for any roll Beefy: -1 damage taken.
FULGUR: HP: 6/12 VIGOR: ⦿ ○ ○ | MIGHT: ○ ○ ○ | SPEED: ○ ○ ○ LOGIC: ⦿ ○ ○ | FOCUS: ○ ○ ○ | GUILE: ⦿ ○ ○ PASSIVE: Electrical Muddling: 1/4 chance to stun an enemy when you successfully attack them. CONSUMABLE: battery ARDENTS: 0/2 TERRAIN: Scattered Knives: Failed movement-based rolls deal 1 damage Vines: -2 to any SPEED-based rolls KNIFEWIND: HP: 4/12 VIGOR: ⦿ ○ ○ | MIGHT: ⦿ ○ ○ | SPEED: ⦿ ○ ○ LOGIC: ○ ○ ○ | FOCUS: ○ ○ ○ | GUILE: ○ ○ ○ PASSIVE: Clean Shave: on successful attack, remove a random positive effect from the target if they have one, or deal +1 damage if they don’t ARDENTS: 1/2 Knife Whirlwind: Deal 3 damage to enemies every time your turn starts. Vines: -2 to any SPEED-based rolls BOB THE BOMB-BLOB: HP: 6/12 VIGOR: ○ ○ ○ | MIGHT: ○ ○ ○ | SPEED: ○ ○ ○ LOGIC: ○ ○ ○ | FOCUS: ○ ○ ○ | GUILE: ○ ○ ○ PASSIVE: Explosive Potential: 50% chance to gain +1 random stat point every round.