Drive using WASD or the Arrow Keys. To time your self, drive to the checkered area and click it and drive around the track.
This is still in the early design and testing phases, and I probably won't make this version into an actual game. Once I get the car movement mechanics down, I will make a racing game and post the link here. I would really appreciate if you would leave a comment on what would make it a more realistic driving experience. Thank you! To do list: > manual drifting and tight turn involuntary drifting > polish turning mechanics Change log: 11/5/2016 - Car design and movement mechanics 11/6/2016 - Track offset based on car position 11/10/2016 - Circle track design, fixed problem with track position 11/12/2016 - More track designs, car slows down on grass (fixed) 11/12/2016 - Fixed grass friction lag (removed) 11/13/2016 - Improved grass friction (removed) 1/17/2017 - Toggle lag mode On/Off with button (removed) 2/3/2017 - Eliminated need for lag mode, re-did grass friction 2/10/2017 - Added Finish/Starting Line to one of the tracks 2/22/2017 - Generalized the movement of the starting/finish line with variables 2/27/2016 - Corrected position of size of starting line on all tracks 9/4/2018 - It's been a while! Tweaked the mechanics to make the car coast longer and the wheel turn slower. Also added a wheel.