To join, sign up here: https://scratch.mit.edu/projects/1294734138/ All credit and info is in the related studio: https://scratch.mit.edu/studios/51476757/ Comment actions you want to do, whether it's attacking something, crafting something, or just moving somewhere. You may perform your next action after I have responded and tracked what you did. Rules?... Just have common sense, dude. Not that hard! Other constants: - You may only enter tiles with sanctuaries 3 times a day. Since "The Entities and Recipes Encyclopedia" isn't made yet, I have put a bit here. // // // Entities: // // Shapes // Square: 1 base EXP, 5 HP // Triangle: 2 base EXP, 7 HP // Pentagon: 4 base EXP, 11 HP // Hexagon: 7 base EXP, 17 HP // Heptagon: 12 base EXP, 25 HP // Octagon: 18 base EXP, 35 HP // Nonagon: 25 base EXP, 47 HP // Boulders: 0 base EXP, always Petrified, 100 HP // Egg: 0.5 base EXP, 1 HP. Turns into a random shape with better luck if given time. May turn into a gem! Can be put in your inventory. // Gem: 2.5 base EXP, 1 HP. Infused with a random element. Can be put in your inventory. // // Live entities // NPC Tank: base EXP = 5 + level×3, +??? // Player Tank: Their EXP÷2 // Sentry: 8 base EXP, 15 HP, 3 STR // Adult Crasher: 4 base EXP, 7 HP, 2 STR // Crasherling: 2 base EXP, 1 HP, 0 STR // Sanctuary: 0 base EXP, Cannot be killed, heals player tanks in the same tile (20% restored per action) // // Basic Modifiers // Beta shape: 2× EXP, 1.5× all stats // Alpha shape: 3× / 2× // Omega shape: 5× / 3× // Shiny: 10× / 2× // Shadow: 15× EXP, invisible until a player comes close // Legendary: 20× / 3× // Trans: 30× / 4x // Relic: 50× / 5× HP // 3D: ???× / ???× // // Complex Modifiers // Non-Triangle Crasher (pink): 1.5× EXP, 0.5× if egg // Tankite (light grey): 1.5x HP. Gives Tankite equal to base EXP. Tankite is an important part in crafting! Eggs cannot have the tankite mod. // Petrified (dark grey): 0.01× EXP, cannot move nor attack, gains 75% damage resistance. Gives Uneasy to all tanks in the same tile if it's a high-level tank. // // // Recipes: // // NOTE: Anything you craft is put in your inventory unless you want to immediately use it. // // Barrels // 5 Tankite, 10 EXP -> Barrel // 10 Tankite, 20 EXP, 1 Barrel -> Tier 2 Barrel // 15 Tankite, 30 EXP, Tier 2 Barrel -> Tier 3 Barrel // 10 Tankite, 40 EXP, 2 Tier 1 Barrels -> Auto-gun // 5 Tankite, 10 EXP, Auto-gun, Any Potion -> Aura Module // You start with 1 Barrel Slot. You gain one every 10 levels. // You can infuse barrels with gems to make them elemental, introducing type effectiveness into your basic ranged attack. It also gains a small damage boost if it's the same as your innate element. // // Consumables // 3 Tankite, 5 EXP, Any Barrel -> Potion of ??? (Depends on barrel used) // Buildings // 4 Tankite -> Any Tier 1 Building // 8 Tankite -> Tier 2 // 15 Tankite, 2 EXP -> Tier 3 // 25 Tankite, 5 EXP -> Tier 4 // 38 Tankite, 9 EXP -> Tier 5 // 25 Tankite, 30 EXP, Tower, Auto-gun -> Tier 1 Turret // 10 Tankite, 20 EXP, Any Gem, Any Tier 2 Barrel -> Tier 2 Turret Upgrader // // Miscellany // 1 Tankite -> Any Small Decoration (0.5x0.5) // 1 Tankite -> $2 // 2 Tankite -> Any Medium Decoration (1x1) // 3 Tankite -> Any Large Decoration (1.5x1.5) // 2 Tankite, 5 EXP -> Painting (1x2) // Any Large Decoration, 75 EXP, $10 -> Shrine (3x3) // Shrine + ??? (Offering) -> ??? (Random) // These aren't the ONLY things you can make. You can make pretty much anything as long as the recipe is fairly priced. It will also get added to this list! // // // Other: // // Statuses // Marked: Receives +10% damage, max 5 instances. Loses all instances when out of combat // Poison: Takes damage per action equal to how much poison you have, up to 100. Loses 2 instances per action // Wet: Takes 25% less damage from Flame attacks, but receives 12.5% more damage from Stone attacks. Max 3 instances. Loses 1 instance every 2 actions. // Uneasy: Deals 5-25% less damage depending on proximity to source.
Song: URANiUM by Robyn A1200 https://soundcloud.com/psgcabal/robyn-uranium @Gclandestine, None, Abstract Flame // Lvl. 4, 4/16 (40) // $: 10 // T: 25 21/21 HP // 12/12 NRG HEALTH: 7 // STRENGTH: 5 // WILL: 7 ENERGY: 6 // POWER: 5 // REASONING: 5 1x Gem of Frost 1x Shattered D6 @hydra5933, Corruption, Leech // Lvl. 3, 10/14 (32) // $: 10 // T: 3 8/18 HP // 10/10 NRG HEALTH: 6 // STRENGTH: 6 // WILL: 5 ENERGY: 5 // POWER: 6 // REASONING: 7 21x Basic Eggs @-TAZAL-, Fire, Target // Lvl. 3, 10/14 (32) // $: 10 // T: 8 18/18 HP // 10/10 NRG HEALTH: 6 // STRENGTH: 6 // WILL: 6 ENERGY: 5 // POWER: 5 // REASONING: 7 1x Hexagon Shard @greenjaw2, None, Brace // Lvl. 5, 12/18 (64) // $: 10 // T: 1 15/15 HP // 14/14 NRG HEALTH: 5 // STRENGTH: 8 // WILL: 5 ENERGY: 7 // POWER: 6 // REASONING: 5 13x Crasher Eggs @_LDG099_, Stone, Tesseract // Lvl. 1, 4/10 (4) // $: 10 // T: 0 15/15 HP // 10/10 NRG HEALTH: 5 // STRENGTH: 7 // WILL: 5 ENERGY: 5 // POWER: 5 // REASONING: 5 @-_infinity, Corruption, Lock // Lvl. 1, 3/10 (3) // $: 10 // T: 0 21/21 HP // 10/10 NRG HEALTH: 7 // STRENGTH: 5 // WILL: 5 ENERGY: 5 // POWER: 5 // REASONING: 5 @Efferbot, Corruption, Pattern // Lvl. 1, 9/10 (9) // $: 10 // T: 7 15/15 HP // 12/12 NRG HEALTH: 5 // STRENGTH: 7 // WILL: 5 ENERGY: 6 // POWER: 5 // REASONING: 5