exactly what it says on the tin here on the mightybubs account, we only create the most premium garbage ever. including this one. have fun folks went from making overly complicated ndxgse remixes to gse but fall damage. can somebody explain that v1.0 - released it v1.1 - new death anim, bone hud particles for taking fall damage v1.11 - pressing 1 now enables stats for nerds v1.2 - falling off now properly kills you (draining all your bone hp) for consistency sakes, instead of just spawning you back v1.21 - fixed a bug where starting up the game for the first time triggered the hard hit effect, as well as hides the spin effect
tomicool various sfx sources how it works ... - based on y velocity and airtime... fall damage is accumulated the longer you fall downwards in the air - when you hit the floor, your fall damage will cause certain things to happen, such as disabling your jump temporarily or forcing you to spin on the ground in pain - all fall damage is rounded to avoid technical coding difficulties - losing all your bone hp kills you. who would've guessed