When the clock chimes, hide. Expect LOADS of bugs NEXT UPDATE - 1. Invis-spray 2. Inventory
Update 9.5 Version 2 Alpha -Changed some sprites Update 9 Version 2 Alpha -Added parking lot (Requirements - Bathroom key, 240seconds) -Bug fixes Update 8 Version 2 Alpha - Added shop - Added requirement for bathroom Update 7 Version 2 Alpha - Door fixed! - New entity... - 'Patched' some bugs Update 6 Version 2 Alpha Bug resolved, but the door no longer works (its good though) IM FIXING IT DON'T WORRY!!!! Update 6 Version 1 Alpha - Added new room (VERY BUGGY RIGHT NOW!!!!) -The door works -Need to fix a bunch of things so wouldn't recommend playing the new room yet! Update 5.5 Version 1 Alpha -Made phone visibly ring -Fixed multiple cutscenes playing at the same time Update 5 Version 1 Alpha - Added new entity/object (phone) - cancelled/postponed closet overhaul update (sorry) - New death cutscene for phone Update 4 Version 1 Pre-Alpha -Added winning cutscene (survive for 4 minutes) -Added room decor and SFX Update 3 Version 1 Pre-Alpha -Entity now works -closets now work -Also entity jump scare -Next update will be winning screen and the game wont be endless Update 2 Version 1 INDEV - Shortened Hallway to remove clock bug - Added closet (will have a function next update)