To help out, Remix and make a stat-block, later i will take them all, potentially edit them, and put them all in one project (credit will be put on the stat-block)! -------------------------------------------------------------------------Disposition means if they are aggressive to Players (friend, neutral, aggressive) Location means where they are found (more details later)
Vwola! The new Stat-block thing to use! (Inspired by the Steam Trading Card Designs, assets were used from it) ------------------------------------------------------------------------- Lists of current/most attributes, ability's, and attacks: ------------------------------------------------------------------------- List of attributes: Pole Climber: Can climb on poles (uses climb speed) Wall Climber: Can climb on walls (uses climb speed) Ceiling Climber: can climb on ceilings (uses climb speed) Head Defense: Takes half DMG if hit in the head by an attack Large boi: Cannot go threw pipes Brave: is not scared easily Chonk: Cannot get picked up by normal Vultures, dragged by Pole Plants or Monster Kelp, and cannot get harmed by Worm Grass or Red Lizard Bites. Preyed: This creature is considered prey and is hunted. (this doesn’t mean it doesn’t hunt) List of abilities: Charge: Allows the creature to move an extra half its speed (rounded down if needed) on land every other turn. List of attacks: Bite: Range 5ft, If the attack hits, 1D10 DMG, and the target must save (dex 10) or be Trapped and becomes grappled in this creature’s mouth. To free a trapped creature, deal 5 or more DMG to the creature who trapped them. Tail Swipe: Range 5ft, the creature swipes its tail at the target. If this creature hits, the target deals 1D4 dmg and is now Prone. Tongue: Range 10ft, If the attack hits, 1D4 DMG, and the target must save (dex 10) or be grappled and stuck to the tongue, the target gets reeled in, and this creature may use the Bite action as a bonus action. (feel free to make even more when making stat-blocks! Just put the description for one in the Notes and credits for the stat-block. The reason its like this, is to make the prosses WAY EASIER lol