WASD to move, arrow keys to rotate the camera. I essentially just shoved in a bunch of matrix maths and added a 3rd axis and normalised the quaternions all for the hope of fixing the weird glitch. And I did not. What is the glitch? Go to (2.4, 2.3, 3) and rotate (-24, 0, 42).
@76finding_ (or @76findingalt ) for the original project. I FIXED IT!!!!!! https://scratch.mit.edu/projects/1296929767/