WASDEQ, Arrow Keys
Credits: @Pretaxed - for the original project, inspiration to do this, the idea of this, all of the basic BSP code, all I did was modify their work @krytoScratcher - for the optimized triangle filler @Chrome_Cat @CodingBio @Bigbrain123321 @littlebunny06 @ggenije and @wolther - for inspiring me to learn 3D graphics so that I can do stuff like this Yap: I really liked how they did this and the idea of having a tutorial of sorts, so I modified it to go into a bit more detail, be more optimized, be easier to follow, etc. This was a lot of fun to work with, and I'll probably just expand on it further in the future for my engines.