Ever wanted to play PVZ without an annoying grid that stops you from making your wildest strategic defence formations? well here you have it! probably one of the most chaotic PVZ demakes there are! In this version [or game], you have the freedom to plant your defences (The plants!) wherever you desire while fighting off hordes of Zombies! (Oh! and btw, it's endless...) :P
It is very unfinished! and is just a quick little game :) Thnx to: Me - for: Code Spriter's Resource - for: Assets ********CHANGELOG******** [Started from v0.3. Before that, Wal-nuts, Peashooters, and regular Zombies had already been added] 0.3 - Added Cherry Bomb, Separated pea bullets into second sprite. 0.4 - Added Snow Pea, currently shoots regular pea bullets. 0.5 - Changed Seed packet placeholders into actual images (except for Cherry Bombs). 0.6 - Added Zombie arm and Zombie head 'fall' animation when at half health. 0.7 [1st] - Adjusted all plant costume sizes for pixel perfect sprites (except for Cherry Bombs). 0.7 [2nd] - Added Snow Pea bullets, currently has no effect, Added Coins (currently does nothing). 0.8 - Coins now have animations and are collectable, Snow pea bullets now slow Zombies down, added 'huge zombie wave' warning text. 0.9 [1st] - All projectiles have been adjusted to pixel perfect to fit well with the Plants (except for Cherry Bomb's hitbox) 0.9 [2nd] - Added plenty of small adjustments and sprites that will be used in the future, Added Money variable (for coin collection). 0.9 [3rd] - Added cool down times for seed packets. 1.0 [1st] - Added Title screen, save codes, backup game saving, and the shovel. 1.0 [2nd] - Music and a lil bit of SFX. 1.1 [1st] - Added background (During game), pause screen and a proper sun counter instead of a variable. 1.1 [2nd] - Attempted adding individual plant health into save codes, didn't really work. Fixed Title screen 'save' bug. 1.2 - Threw some random fixes and wave functions to partially finish the game, or at least make it playable.