//----- Green flag events --------------------------------------------------------------------------------------------- WhenGreenFlagClicked() { Pen.Clear(); Forever { Call render cube(x)(y)(size); } } WhenGreenFlagClicked() { Forever { dx = (x * 0.2); dy = (y * 0.2); } } //----- Custom blocks ------------------------------------------------------------------------------------------------- Define render cube(string x)(string y)(string size) (warp=true) { Pen.Clear(); Motion.GoToXY(x, y); Pen.Down(); Repeat (4) { Motion.Move(size); Motion.TurnRight(90); } Pen.Clear(); Motion.GoToXY(x, y); Pen.Down(); Motion.GoToXY((x + dx), (y + dy)); Pen.Clear(); Motion.GoToXY((x + size), y); Pen.Down(); Motion.GoToXY((x + (size + dx)), (y + dy)); Pen.Clear(); Motion.GoToXY((x + size), (y + size)); Pen.Down(); Motion.GoToXY((x + (size + dx)), (y + (size + dy))); Pen.Clear(); Motion.GoToXY(x, (y + size)); Pen.Down(); Motion.GoToXY((x + dx), (y + (size + dy))); Pen.Down(); Motion.ChangeYBy((size - (size * 2))); Pen.Down(); Motion.GoToXY((x + (size + dx)), (y + dy)); Pen.Down(); Motion.GoToXY((x + (size + dx)), ((y + size) + dy)); Pen.Down(); Motion.GoToXY((x + dx), (y + (size + dy))); Pen.Clear(); }
my first 3d no tutorials no external help... howd i do?