(THIS IS A DEMO, THINGS MAY BE CHANGED OR REMOVED. [And there's no mobile support, and probably won't be until the final release, sorry!]) Expect to fall off the floor because of the engine!!! Also, when I add designs for the levels, they will look bad! (I added a simple design to the first level, it was REALLY blurry!) For now, however, they will just be all black. (I got most things planned out, the only things not planned are boss attacks, levels, and level gimmicks. I also got all the music finished! ...But you won't be able to hear most of them yet. :]) Default Controls: Move - WASD Jump - Space Action - Z (Double Jump [for now]) Pause - Enter Other Buttons: 1 - Music Volume Switch 2 - SFX Volume Switch +/= - Volume Up -/_ - Volume Down 0 - Mute Audio
Check out the newest version! https://scratch.mit.edu/projects/1323771906/ Please don't advertise. Credits are in the game, but I'll include them here. sonicfan2025 (Me) - Made the menus, object, enemy, and platform mechanics, and all music and art in the game. tomicool - Made the engine used. - Genesis Sonic Engine: https://scratch.mit.edu/projects/74711180 -Rocket- - I got the border idea from them, but the main reason they're credited is that the game originally used their scrolling engine. - Scrolling Platformer Engine: https://scratch.mit.edu/projects/202956536/ The Sonic 2 Expanded Team - I got the code for adding objects/enemies, the timer, and player animation from them. - Sonic 2 Expanded 0.5: https://scratch.mit.edu/projects/390052242/ Furnace Tracker & Deflemask - Used to make the music and sound effects seen in-game. Inspirations: This was mainly based on the Sonic the Hedgehog and Super Mario series. If you want to use the characters, or really anything here, go ahead. I don't mind, just give credit. (By crediting me, or the game itself.)