SURVIVE AND KILL GREENLAK arrows or wasd to move click or space to shoot move mouse to aim where you shoot E to mega shoot cannot shoot while touching the borders
⭐ V2/2.0 - completely reworked the rage mode of the bossfight. the difficulty now ramps up as greenlak gets more angry from taking damage while he's in rage mode, and there are a ton of new effects for when he does, like greenlak becoming purple as he gets angrier. Greenlak now has 600 health instead of 400, now taking the most hits to kill out of any boss I have made (600 hits.) Shrek has 1000 health but takes 500 hits to kill. Greenlak will rage at half HP now instead of ~40% (300, not 150). The zombie attack has been nerfed a ton, making the zombies move and spawn slower to be easier to avoid, alive for less time, and larger, making them easier to see. All attacks including the passive bombs will get more and more difficult as greenlak gets angrier, like giving you less time to react or spawning more entities. More sounds have been given to the attacks as well, so you will hear the placeholder sound less. There's a new thumbnail too, the background of it is just a screenshot of the rage part but with more highlights and sharpness, and it's unsaturated. other updates: 1.0 - release 1.1 - made rage mode shorter (200 -> 150 [false now]) 1.2 - fixed zombies still spawning after defeating greenlak 1.3 - added yuhan as an enemy and switched the player to tung tung tung sahur. currently adding custom sounds. 1.4 - added a shake system and it will be used more later. 1.5 - bug fixes and QOL for beating the game. 1.6 - fixed custom attack sounds playing for wrong person 1.7 - healthbar hides when overlapping player and some effects were added to rage mode. 1.8 - camera wave in rage mode that gets more intense over time. will prolly be made random instead of in sync. 1.9 - added an anger system for rage mode effects that will be used more in the next update (v2/2.0). 2.1 - tweaked one of the drama effects