To my group partners out there: 2.60 - microbes tutorial + unlocking mech 2.50 - locked upgrades, microbes tutorial 2.40 - mussel placement, microbes only last 30s, wetland tutorial 2.30 - mussels are now controllable, slightly OP (you still cant place them where u want -_- 2.20 - fixed ALL the corrupted blocks (why) 2.21 - can't put wetlands in random places 2.20 - solely aesthetics 2.10 - completely fixed damage counter, adding microbes 2.00 - added wetland hitboxes + damage counter + fixed a LOT of bugs 1.60 - added really ugly toxin health sprites; thank goodness this is a rough draft 1.50 - added a different type of enemy, upgraded wetland health, changed background (also ugly lol) 1.40 - added currency 1.30 - added mussels (try it out) 1.20 - removed menu, patched wetlands 1.10 - added wetlands, toxins are affected by them 1.00 - created track, spawned toxins
Will soon incorporate game elements designed and programmed by @pr0c3551ng and @1234AlexW300 Note: two very good upgrades are locked rn and I haven't given u any way to unlock them so have fun :D ALSO HOW DID MY PROJECT GET CORRUPTED I HAVE 4 CORRUPTED BLOCKS IN MY BACKPACK NOW DO YOU WANT THEM