WASD to move, left/right arrow keys to turn. Resolution changes how high quality it is, field of view changes how much you can see around you.\ Fog distance is weird, dont use it yet
A ray casting engine I made. Fully supports curved/angled objects, and has good collision. If you want to use, this please credit me! (btw, to change the map, just change the "map" sprite to whatever you want. nothing too complicated :3)