Nothing to see here, just art for your eye sockets to eat up :p (Yap session in the notes)
A while ago, I had an idea: “What if I combined Project Arrhythmia, Capture the Intelligence, and Where’s Garry into one game?” Project Geometriphobia is the result of that :p Project Geometriphobia is a concept for a horror-based Project Arrhythmia fangame with heavy inspiration from the TF2 fangame “Capture the Intelligence” and GMod fangame “Where’s Garry,” albeit with some extra creative liberties taken in order to make Geometriphobia different from the two games. Although I don’t have a set story for the fangame yet, I do have a handful of ideas I’ve thought out in my head as listed below: -Three playable characters, each with their own playstyle (Nano, Danny, Wiccan) -A whole bunch of corrupted versions of various characters to encounter, with each playthrough shuffling which one of them spawns in place of the other to have a replayability factor -Two main tasks in each level, those being collecting nanobot souls and fixing corrupted objects in order to escape -Rather large sizes for each map for the player to explore and find secrets -…And much more details I’ll get into sooner or later The game is currently a concept at the moment, but if anyone is up to make this into a real game, then go ahead! Anyways here’s a thumbnail I made + the logo itself :p —————— Credits: Me - Project Geometriphobia Vitamin Games - Project Arrhythmia ol666 - Black Heart DiggyDog - Color Collider Noodlekin - Heartstrings Scott Cawthon - FNaF 1 Menu Music