what if we did ITDC but we knew we were going to add rebirths later? a more meta version of ITDC thats meant to mimic the original also uses break eternity! rules: every remix, you can either multiply a stat by the shown values (besides the xmult and exponent values, those only increase on rebirth), and every 4 remixes you can add something new (new stats, new mechanics, etc.). new effects should mimic those from the original ITDC. also, you can have stats go over the base multipliers, but you must sacrifice another stat in return. ex, 3x damage, /2 attack speed.
best damage is 11.80b