Once everything's loaded, press W to start battle. Clicking two overlapping party members prioritizes the one in the back. v0.1.0 - Made animations for the player characters - Fixed the sound. v0.1.1 - Finished the get character attacks event! - Made a "backdrop" for the UI. v0.1.2 - Rough beginning of attack selection. - Made the attack UI backdrop more snazzy - Small rework to animation system to fix an issue where switching costumes would break the system v0.1.3 - There's three of your party members now. - Party member selection system - More attacks - Made menu backdrop even snazzier (and functional; it shows the color of the currently controlled party member too!) 0.1.4: Attack costs are now displayed in a more user-friendly format. Stats are now displayed on the UI, using a different part of the screen when buttons are displayed. Added Enchanted Woods background. 0.1.5: Small code optimizations. 0.1.6: When calling an attack that the player can afford, the attack menu goes away. 0.1.7: Small tweaks to Enchanted Woods backdrop. Added a "new" forest backdrop. Redrew every status effect icon. Small tweaks to status UI. Beginnings of icon stamping system. 0.1.8: Extra tweaks to status UI. Icons now properly show up. The current font the text engine is using can now be modified on the fly, and now uses Handwriting instead of Sans Serif. 0.1.9: Made a very basic turn system (the attacks still do nothing.) Also swapped Red and Pink around. Also gave Pink a Flash move (AOE, deals 20 DMG and 20 STG to all enemies.) 0.2.0: Integrated the new animation engine into the enemy sprite, among other things.