two precise clicks and one ball pit away from finding out whos orbing it best space or click. If you haven't seen orbit before, click once right when the player moves away from the line of blue orbs and then once right before you fall in to the black hole. then you have to wait for the ball pit, a physics simulation. If your player falls in you didn't do the clicks correctly and you are not good. If you did them correctly you are now zoink level gd god hooray
using real 3d graphics and simulation! >2000 blocks one sprite computed in real-time my most technically complicated project ever 4 days of work