Nullscape, but like, duller. WASD to move E to dive Space to jump (You can jump over a select few of enemies)
CHANGELOG: 6/19/26 Update 4.0: Added altars (Purification, Purgatory, and Protection), it might be still a bit buggy. 6/19/26 Update 3.3: Added Deadly Melody (Greater Curse). 6/19/26 Update 3.2: Added Tantrum. 6/18/26 Update 3.1: Cadence's enraged frames are now in order. 6/18/26 Update 3.0: Greater curses enter the ring (Current curses; Malfunction, Ballet of Blades, Rebirth). 6/17/26 Update 2.9: Added a hitbox, so then jumping over attacks that you cannot jump over doesn't increase your hitbox. 6/17/26 Update 2.8.1: Fixed glitch where game thought you were still in the air even if you were on the ground. 6/17/26 Update 2.8: Voidbreaker rework. ICBM has an explosion. 6/17/26 Update 2.7.1: You can now reroll. 6/17/26 Update 2.7: You must buy jumps in the shop. 6/9/26 Update 2.6.1: Cadence now turns a bit. 6/7/26 Update 2.6: Added Voidbound Guardian 6/7/26 Update 2.5: Added Voidbreaker 6/6/26 Update 2.4: Levels progress slower (# of gifts) due to limitation on scratch of only 300 clones. 6/5/26 Update 2.3.2: Cadence's hands now go faster based on the percentage (1.0 to 0.0) of his clock. Collecting gifts now has a sound. 6/5/26 Update 2.3.1: Level generation doesn't accidentally double gifts on certain tiles. 6/5/26 Update 2.3: Enemy selection and upgrade selection can happen after each other. Added Springer and Guardian 6/3/26 Update 2.2: Added Operator 6/2/26 Update 2.1: Added ICBM 6/1/26 Update 2.0: Added Cadence 6/1/26 Update 1.2: Gift generation fixed, added vb Baby, and shield. 5/29/26 Update 1.1: Added Baby and mart. 5/28/26 Update 1.0: Redesigned/Recoded everything about the game. Gift spawning works. Gift arrow janky? 3/31/26 Update 0.1: oooh, collisions and movement