Welcome to Blob Defense V1 Drag and drop to place units down, can't be touching load out nor the track 1-0 are keybinds for units and e for brown Archer (11 units) q to quit placing (sadly you have to click it in quick sucession after releasing key or mouse) Better to drag to trash bin to qiut placing Waves pass when all enemies are gone and 3 seconds gone by To upgrade - hover over targeted unit and click, bottom right should be the upgrade panels to look for stats and price beware that the enemies run on a "if touching __ then " script, meaning that multiple units of the same kind won't add its own damage but instead (if delayed) make the damage dealt happen more units can stack but not recommended due to harder time upgrading Tags i guess #game #game #towerdefense
HAVE FUNNNNNN Update log Sep 16 2025 - late beta release Sep 17 2025 - I replayed this and saw how prices were too cheap (specifically obsidian thrower, pink clawer, and red bomber) and made upgrade panel be in the front (idk why I just found out about this) uhh also made the Wip unit actually not working MY TABLET STRUGGLING TO LOAD THISSSSS Nov 5 2025 - I GOT A SCHOOL CHROMEBOOK NOW!!! Really small update, added the first ever boss ability, CHARGE to the Square Knight, however his speed was cut in half due to the buff of charge (2s->1s), his ability slows him down for roughly 4 secs and speeds him up to a speed of 2.75 for 4 secs, (startup-> 1s -> 0.25s, charging -> 0.25s -> 2.25s) also made obsidian thrower actually use his upgrade panels instead of orange wizard Nov 25 2025 - changed most of the music to be phighting (sounds good and fits surprisingly well) and made starting three waves not all come out in the first 15 secs Dec 10 2025 - fixed the bug which bosses heal from pink clawer's execution, frost buff 25 secs -> 20 before halving blob speed again, and fixed that when placing bomb or spikes, it would do damage while hovering over blobs Jan 19 2026 - slight model changes for green sniper (lvl 3-5), gave acceleration to neo speed blob too (this should make him more threatening), overhaul lvl 4-5 factory model, allowed factorkes to show how much it generated it made for that wave, complete redesign of colorful shooter -> purple shooter (makes it stand out from colorful dual shooter), added a 1 sec windup for sniper, comes with new sounds, fixed wave 45 - 46 rushes, reworked Colorful dual shooter (now monochrome dual shooter) Feb 13 2026 - new music for some waves, preparing sounds + background for the finale (take a peek if you wish), and removed text cause it annoying (+ takes up half the screen, uses a lot of unnecessary blocks, a new text will be arriving soon with boss introductions, also I just don't really like the implementation of the text, feels different from the rest of the game) Apr 1st 2026 - aprils fools release I guess actual credits for some music used Tower defense simulator for some sounds Undertale for some sounds Some modded undertale, like inktale and some others, used for music Phighting for their OSTs I'll add more when I remember