arrow keys to move (up and down are temporarily removed so I can work on how tiles change up and down) There is a known bug with the tiles freaking out.
Explanation (update log at the bottom) ------------------------------------------------------------------------- This was just a test to figure out something I'm trying to make. Just to see if I can do it. You can check the code inside to see what I did. It's a really simplified version but this is just so that I can make a grid like map system using clones without having 300+ clones. It seems to have been the most optimized thing I could have done. ------------------------------------------------------------------------- Updates ------------------------------------------------------------------------- V1.0 - Release, tiles moved in a snappy way and the player didn't move at all V1.1 - Added a camera. The tiles move smoothly based on camera movement. The player now technically has its own position at isn't always fixed to the center of the camera. Added a clone counter. V1.11 - Fixed player going all the way to the right and coming back the camera would be funky