(press the flag twice) Read instructions : The original project, made by @griffpatch, had the main character as Appel. Though this references a previous game, one of the main mechanics of that game, ducking, was not present in the new project. This project aims to add ducking into this game, using intuitive and simple controls. Press down to duck! ------------------------------------------------------- Simply Play in this Open Physics Playground - Make contraptions, build levels, spawn an army of Appels! (Scene 2 is less intensive on your PC) [Arrow Keys] to move Appel (or drag them with mouse) [Mouse] - Drag "anything" around [Space] - Toggle Bullet Time (edit while paused) [0-9] to spawn objects [A] - Spawn more Appels [X] - Deletes an object [M] - Ragdoll (lag!!) [F] - Fix a block in place / or constrain a pin [P] - Add / Remove a pin - or press while dragging to pin objects together [N] - Next scene [R] - Reset scene [G] - Cycle gravity modes [S] - Show sleeping objects [O] - Output/Save [I] - Input/Load Save Codes Here: https://scratch.mit.edu/discuss/topic/873114/?page=1#post-9052117 This WILL lag with lots of objects... but it's extraordinarily fast and stable for a physics scratch engine - That's what I'm after! (stop project and press B to benchmark) Can you use this - absolutely, just give credit, and realize this is a pre-release and subject to lots of change!!! Change Log 20 Mar 2026 - v0.5 - Save & Load Scenes 19 Mar 2026 - v0.4 - Better constraints, Better drag in edit mode, better pinning, more scenes 14 Mar 2026 - v0.3 - Player physics changed... Better? 14 Mar 2026 - v0.2 - Added Incremental SAP broad phase with temporally coherent insertion sort for speed 14 Mar 2026 - v0.1 - Initial Pi-Day Alpha Credits Built with the help of the Goboscript Text to sb3 converter! - Super helpful thanks to @aspizu
This project, made by @griffpatch, had the main character as Appel. Though this references a previous game, one of the main mechanics of that game, ducking, was not present in the new project. This project aims to add ducking into this game, using intuitive and simple controls. Press down to duck! Credit to @griffpatch for most code! happy april fools