Super Mario Bros Fanmade + / Super Fanmade Mario Bros + This Is Basicly Super Mario Maker Views 144 I Broke The Map I Realized Although Im Still Making It. Blocks And More! Version Beta V1.1 the second beta version 8/13/2026 added toadette looking up sprites. fixed the brick break sound for pressing play. added a death button for softlocks. added a new feature called aspect ratio power down button if you have dont like your power up fixed level # showing up when fancy vars is on made world 1-1 text not show up without fancy vars on mario and luigi on thumbnail and menu is now better quality. Version Beta 1.2 8/15/2026 new logo cursor on regular game play and title screen now the death and spike button works again 8/16/2026 Hammer Mario has a power up item now Tanooki Mario power up has been created Raccoon Mario power up has been created Wierd Mario power up has been created More Amiibos Boomerang Mario has been created Version Beta 1.3 8/20/2026 New Back To Wii Menu Button (Troll) Quit (Troll Stutter But Not A Troll) mario walking animation on title screen new thumbnail / menu picture goomba squish sound when you switch between options and play in menu If costumes are corrupting, try Turbowarp: https://turbowarp.org/1298704803 --default controls-- (for those stuck on menu upon initially loading project) WASD/arrows - move space/z - select tap to play in mobile using mobile mode switches controls to x/m select --options-- -controls- left/right/down - movement + pipes up - pipes + doors + look up jump - jump use - vines + doors (if up is the same as jump) + clouds dash - run + shoot -characters- Mario - default controls Luigi - higher jump, but more slippery Toad - faster, but with a lower jump Toadette - Toad but floaty -other- fancy variables - lives and coins display (Scratch variables or Griffpatchs text engine) ---editor--- 0 - editor on/off 1 to 9 - choose block k to change the selected block by 1 click - place block E - select block your hovering over Q - enable/disable auto-combining blocks R - reset level L - change level P - change level name (for map) O - change what's levels are unlocked when the one your on is beat (for map) if remixing, save the project before you reload or you'll lose the levels you've made also, there's a "config." sprite inside that allows you to change a few settings sub-areas must always be on an even level number and main level on odd level # (does not apply to map)
credits go to [= Nintendo =] neoarc and kamgmer now has music :D for making the newer sfmb sprites more accessable to me! for having fceux palletes for a amiibo i made also who made super mario bros remastered (not title music from smbr anymore) for title screen audio also for super mario bros fanmade sprites No songs or sprites are mine ==== tags ====