This was me going from wanting to make an accurate clock (before I knew that the current[time] block existed, and yes, this was made the day it was released, Apr 02, 2026), and then to a game, Nintendo Resort. © (copyright) goes to Nintendo for all the characters that will be in the game (Mario, Luigi, Link, Kirby, Toads, Bandana Waddle Dee, Magolor) along with the Gem Apple Tree (not implemented yet). Note: I use MDT (Mountain Daylight Time), so if anything is a bit off, I'm sorry, I can't do much for after 7:30 pm and before around 9:10 am. ---------------------------- UPDATE LOG ---------------------------- Beta (released version) (Apr 02, 2026): Only has the Time 1.0.0 (Apr 02, 2026): Engine added, along with new time stuff (Shooting Stars at night). 1.0.1 (Apr 03, 2026): Added the Morning Sale (9-11 am) 1.0.2 (Apr 06, 2026): Updated the Shooting Stars event so that it has a 1/100 chance of happening 2.0.0 (Apr 06, 2026): Added the date and the day of the week. (If you are wondering what the AM/PM variable is for, that was my failed attempt to supporting both types of time formats, 24 and 12 hr). 2.0.1 (Apr 06, 2026): Updated the engine so that it correctly makes the screen darken according to the time.