Use TurboWarp for large images >> https://turbowarp.org/1299175442?hqpen&stuck This runs slow if the image size is 250x250 but right now it's just 60x60 because it's more simpler to work with and it runs extraordinarily well on Vanilla Scratch. As @griffpatch once said "I love Scratch". Frames are stored in individual images in ".gy" format which contains the hex color. All individual frames are stored in a spritesheet that contains the animated image data. Also the length of the list is 108088 but we'll try some workarounds to not surpass the list limit. Next: Sound engine and oscilloscope?
DISCLAIMER: This is NOT for @OSWars26 . This project is a test. I may rewrite this when the competition starts, but right now it's a test because I don't want to take the code off of this project. This is built on a custom RGB image renderer. Credits to SEGA for Sonic Mania. Also, credits to the developers of SpongeBob Squarepants: Supersponge (PSX) for the title screen music