- - - - Universal - - - - WASD - Movement M1 - Punch Space - Jump - - Commands - - 1 - Dummy to spawn 2 - Player to spawn 3 - Show variables/lists 4 - Hide variables/lists - - - Limitless Technique - - - E - Reversal Red - Variants - 1 : Normal - Reversal of Infinity - 2 : Air/Jump - Maybe you're right. . . R - Lapse Blue - Variants - 1 : Normal - Maximum Output, Blue! - 2 (WIP) : Air/Jump - You're the one not keeping up! T - Divergence of Infinity - Variants - 1 : Normal - Infinite Space - 2 : During Windup E Help - Reversal Divergence - 3 (WIP) : Air/Jump - You're the challenger here. - 4 : Domain - Its Ironic, Isn't it? - 5 (WIP) : During Windup SPACE Held - I Failed! F - Hollow Purple - Variants - 1 : Normal - 100% Output - 2 (WIP) : Air/Jump - Imaginary Technique G - Infinite Void - Variants - 1 : Normal - 0.2 Second Domain - 2 : Half Charge - Total Psycho - 3 : Full Charge - Domain Expansion - 4 : 6 Uses - Technique Burnout
Some paint splatters and SFX (Taken) from @monster66609 (For full domain + SFX) Stand Engine V2 I had to reupload - Scratch wouldnt let me edit the original project, sorry! Combo's: @menotknowhowspelling combo R (Normal) Drag Dummy far -> T (Reversal Red Var) -> | G -> F | or |G (2nd Charge)| @echo-star-is-leader combo T (Normal (Not Reversal Red)) -> E (Held during <- prior move) -> R