bCloud is a Cloud Engine that allows for a simple and easy multiplayer system. In this demo, move the mouse to move the cat. You can see other users' cats as well. Press space for spectator mode. This system is similar to aCloud except without channels, and it allows for 2 more digits of data. ID conflict management is also done automatically. bCloud features: Easy Config - 99 User Support - 254 Digits of Data (Numerical only) - Auto Timeout (~2 seconds of disconnection will remove users automatically) - ID Conflict Management (Lag can cause multiple users to get the same ID, bCloud will automatically remove users that have taken a reserved spot) - Works with 1-10 cloud variables (10 preferable for high-traffic projects, but one will work well for a small number of users) - Tamper resistant (intentional tricks to glitch the game are stopped) Data transmissions may be lost under high load, but this will be shown as the data freezing for a few extra frames rather than a disconnect.
Changelog: v1.0 - Released to public.