- Added enemies which are tracked across the map and therefore do not despawn - There can now be multiple enemies at once - In this alpha there are 5 enemies which respawn after being killed - Added a gun which is now smaller to better fit the player and is held lower so the nozzle points straight to the mouse and the player's eyes are better visible - Added bullets which are now faster light flashes rather than full bullet models - Enemies now light up when hit by bullets - Mobile controls now disable on keypress - Updated the player and enemy models to have robot eyes/masks - Updated team colours and updated map slightly
TO DO enemy gun/bullet camera stops scrolling at border rather than showing it menu story