EARCLACKS WEAPONBALLS -or Scratchclacks, if you will Thought it would be a fun challenge to try to recreate this game in Scratch. Physics in games are one of my weakpoints, not gonna lie, but I think this one turned quite alright (even if there are a few bugs). This recreation includes more than 20 weaponballs from the twitter/youtube game! Superballs, fusions and timers are also present, and there are two new original weaponballs for you to discover! CONTROLS: Just press the green flag and watch! Maybe bet on a winner? There are no more controls............ Okay, you got me Hold [S] as you press the green flag to guarantee a Super Battle! Hold [T] as you press the green flag to guarantee a Timer Battle Hold [C] as you press the green flag to be able to choose the fighters! CREDITS: - Earclacks obviously - I believe SSBM for the sound effects? TOOLS INSIDE: Uuuh gonna be honest here this was supossed to be a small test so I haven't exactly made it easy to take or modify the blocks inside. If you figure it out, it's all yours though, as long as you credit me. You can also try to add more weaponballs, again, if you figure it out haha. NOTES: So, it's that one game from that one twitter guy! Im joking, of course, I have a lot of respect for Earclacks for building such a simple (on the surface!) game that anyone can understand and enjoy daily. The community is also one of the best I've ever seen, bringing a positive but competitive side to one of the internet's most violent and negative websites (yeah I know Earclacks is on other sites as well but this game doesn't recreate any of the exclusive gamemodes seen on them). At first, it was going to be a small test for my secondary account @Julio_Scratcher , but as the project grew and development time started to turn into weeks, I knew this little game was worthy of belonging in the MAIN ACCOUNT (*dramatic thump*) I also don't plan on updating or adding anything else, partly because of lazyness, mostly because I don't wanna take too much from the original game. I want this project to stay as a "cool thing made in Scratch", not a stolen game. That's why I left out some balls (also because of complexity), some gamemodes and made two new original balls. Well, mostly original. Now, getting a bit out of subject. Yes, I know it's been like two years since my last project. Truth is, I've been growing out of Scratch being my main priority and form of entertainment, and high school / college hasn't made it any easier to get work done. I still work on Scratch from time to time, but I don't want it to feel like something im forced to do everyday, rather something I enjoy doing sometimes. I've still got some ideas though, and I'm not going anywhere for now. Im going to college to get a career as a profesional video game developer! So even though I may leave Scratch permanently some day, you might still see me around in other places. Whew, been a while since I spoke so much English. Am I still doing it right? Also yes I added this to like 40 studios I don't remember how to grow on Scratch anymore haha