W, A, S, D for moving around level. Q & E to zoom in and out of the level. Delete Mode toggle variable to toggle between level build and level delete. In Build mode use left and right arrow keys to change selected tile.
Credit to @Da-thing, as this was build on top of the level renderer seen here: https://scratch.mit.edu/projects/1079305003/ Devlog: V0.6: Added a Decimal to Hex converter, being used to tell player position for now. I'm hoping to make this compatible with both Mew2 and Retro Sonic Engine. Still very much a W.I.P. Things I wanna add: Object editor & System from orbital I made. Ability to change stage width and height. Ability to change player spawn point. More user-friendly. Instructions in the code.