W to Jump A to move left S to Crouch or fall through platforms instantly D to move right ⇪ to aim up Hold Space, Z, or Q to Shoot Press or hold E or C to Dash in whatever direction you are facing, hold A or D to increase the speed you dash at. 1, 2, 3, 4, 5, and 6 to switch shot type (1: Straight, straight line of bullets that does decent damage) (2: Chase: Rapid fire bullets that home in on enemies at a lower damage) (3: Driver: Heavy spikes that arc up briefly before driving downward, they deal don't travel too far but have high damage) (4: Float: Lightweight tornados that float upwards shortly after being fired, they deal average damage and don't go forward very far) (5: Bug: Fires cute little ladybugs with a taste for blood, they hit HARD but are unpredictable with their flight pattern) (6: Spray: Thin beams of piercing energy are fired out at a rapid pace in a wide cone; they will go absolutely everywhere and hit everything, but their damage is quite low)
Big thanks to Studio MDHR for making the Cuphead series, this game is quite literally it with a different coat of paint. This is the second battle in the Stickman-Head series, and our titular hero has gained the ability to look up, mind bending I know. Additionally, now we're in a cave fighting a carbon fossil of a flower (How odd). Most sound effects are from Myinstances, music is from Pixabay. Also thank you to @Rainbowdash6 on scratch, they inspired me to make a game like this (despite never having talked to them). #games #cuphead #stickman #gun