a and d to move left and right space to jump press e to show hitboxes (not that optimized my code is a mess) gimmicks: - space to double jump; you can jump after falling off a ledge, but wallkicking removes your double jump until you land - non-iced walls; press space while moving into one of these to wallkick off of it. hitbox color of yellow - iced walls; you cannot wallkick off of these. hitbox color of green
no outside help! all of this was me just getting bored in school! not sure if I want to make this an actual platformer game. i'm just making tests of stuff I find cool. planning on adding spikes; not sure about that rn All roads lead to Jakataxic City /ref