I SAID, LET, ME, COOK!! Basically all of you guys use these, so I MADE THEM BETTER!! The example with UC Stewie is just to show what all the different levels would look like in different stages. I also put a bunch of different instrumentals in the files so u guys can change it if u want. Same as the last one, you click/tap to move between them. I was considering having arrows, but the overlay didn't look good when I coded it. Notes: - Corruption works the same color-wise as all the base stats, just keep the black gradient. If the corruption level is 0, just delete the yellow bar and leave it empty. If it's full, then get creative with how u wanna do it, I'd recommend using a dark blue to black gradient, or changing the white in the empty bar's outline to red, but you guys have fun with that. - Characters are all different sizes, so when you go to duplicate the code in the Characters sprite, make sure to change the size and position accordingly. I'd recommend just moving the character around in the actual costume rather than having to change the x and y axis for each character. - If a survivor is solo, just put "Survivor" instead of a group name. - Status is better used for how a character is currently feeling rather than a percentage, like WA Mike would be "Mourning" or "Depressed" or smthn. You can do something with percentage if you want, though, I'm not stopping you. Other than that, GO TO TOWN! :D (Just be sure to credit me for the template)