Why am I doing this? For my reflection engine, of course so that I can calculate the angle of the object the light hits. YAYYYyyyyy that doesn't work bc this is too laggy TOT I am slowly losing my sanity. Move with your mouse and it will show an approximate tangent line of the slope you are touching. It's a bit inaccurate due to the size of the detection costume and rounding errors but it should be good enough. If you use this, make sure that anything you are using this to calculate is only a border with width of 4 or less, to ensure the most accuracy.