Mudwing Adaptations: -Has a vulture's stomach: Stomach ph levels are comparable to battery acid; digests bones and deadly bacteria like they're nothing. Some make a sport out of drinking venom (it's like potent alcohol to them). -Blubber stores energy, helps them float effortlessly in water, and insulates in extreme low and high temperatures. -Can freeze solid for a long period of time and still be fine after dethawing. -DNA helps them not burn easily or suffer from radiation. Blood eggs have been tested and have copious amounts of this gene. -Webbed paws and strong tail for powerful propulsion in water (some might even beat seawings in a race, tho it's unlikely). -nictitating membrane, extra transparent eyelid, built in goggles. - Armored back that acts as camouflage. -Closeable nostrils and ears. -Low hollowed barking noise used as a language only understood by mudwings, adapted for communication through vibrations in mud.
Song: Inishbofin Music from LiveTrad.com (how I imagine Mudwing taverns to sound like lol) Space or Click to see what it would look like! Remix and color your ocs in ^^ Other tribe facts! (my favorite part honestly): -Queen Moorhen is an ancient elder and as towering and intimidating as ever. She’s known greatly for her wisdom and logical ideas but is resistant to change. -The Mud Kingdom was well fortified after the war, isolating the Kingdom from new visitors. Not many leave either because the majority prefer to stay due to an academy being built there. This has made Mudwings unpredictable to other Kingdoms, even mistrusted or mysterious. -Mudwings are tribe-loving and traditional. They have grown artistic and musical again after the period of war. These works are coveted outside of the Mud Kingdom as many Mudwing artists do not travel outside the Kingdom. -Most are pretty awkward and don't know the social norms outside Mudwing culture, but it makes Mudwing parties that much more insane.