hi epilepsy warning, you're warned!!! kill evil boss pls read WASD for Player 1. IJKL for Player 2. S for Player 1 to attack. K for Player 2 to attack. O for Player 2 to use their second attack if they are playing healer, mage, floral, thief, or alien Use your abilities to defeat the boss. Warrior does big damage, Defender does low damage but increases the max health of both players. Basher gets more powerful when he's at 25 health to do HUGE damage. Drill drills up to hit enemies above him. Healer shoots orbs to heal the other player, but they also can shoot the boss to heal themselves. Mage shoots orbs to deal okay damage put also damage over time, they can also teleport. Burst gets more powerful the more bullets he hits, he may start off weak but before you know it, he's snowballed out of control! Funtero shoots many bullets in random directions that bounce off walls, touch them to redirect them at the boss. Slammy drags the boss down and slams them into the ground, he also naturally jumps higher than average, the higher you slam from, the more damage, this does huge damage, but damages themselves, too. Popper shoots bubbles at a very fast rate, but they don't do much damage. Popper also falls slower due to being as light as a bubble! Speeder is really fast, but can also activate his flight to increase mobility and deal damage if he flies into the boss. floral can shoot bullets and has a proximity heal for themselves and player 1, chompy can bite, he has a 20% chance of landing a crit and dealing double dmg, his spines also allow him to naturally do damage when making contact. pyro has a literal flamethrower (no its not tf2 pyro) oh and they do double damage to ivy for obvious reasons holy essay i aint reading allat twin
v0.9.5 changed character designs and some abilities v1.10.7 added "null" boss and changed more abilities v1.15.8 added "bomb" melee and bugfix v2.19.8 new boss "brickwall" and ranged "thief" new map "city" v2.20.8 small bugfix v2.22.12 new boss "angel" and bugfix v3 new boss "snowman" v3.12.5 new SECRET ranged "alien"(WIP) and map "snowy" + thumbnail + healer nerf v3.12.7 new victory and defeat and "alien" finished + speeder nerf v3.12.10 small bugfix v3.30.29 changed alien to not attack player 1, 2 new melee "hubert" and "chance" + small bugfix + new ranged "bomber" + big bugfix v4 nerfed alien, buffed burst +HUGE bugfix and new map "Null's Maze" (HARDEST MAP) + Temple, Sanctuary, Pestidon, and Devourer's Cave map redesign and "Brick" map + mage attack animation fixed + new "Normal, Easy, and Hard" mode's that make the bosses weaker/stronger + "Hubert" melee attack hitbox change v4.2.0 added new boss "sea deity" (impossible) and new win/death screen (WIP) v4.10.7 Added boss music for all the bosses (attack sounds coming soon) + chance buff and basher nerf + new ranged "dark mage" + new win/death screen almost complete v4.15.0 new boss "poison deity" (wip) and difficulty swap + new win screens finished v4.25.17 new melee "delinquent" and poison deity finished + new map "acid vat" (impossible) + bugfix 4.27.0 new ranged "glitch"