Arrgggghhhhh I SUCK at art Desert Bandit (leader) has 85 health. Desert Bandit (leader) Moves: Attack: Deals 23 damage. Battle Cry (ok i ran out of inspiration for this name): Heals both the Desert Bandit (leader) and the Desert Bandit (normal) 11 health. If the normal Desert Bandit has less than one third of its health, it is more likely for the leader to Battle Cry. Backup: Calls forward a Desert Bandit (normal) to assist. It deals 8 damage and has 15 health. The opponent cannot attack the leader if the normal one is there. This move has a cooldown of 2 turns.
The thumbnail is not thumbnailing today for some reason