Movement & Positioning Right-Click to Move: Use the Right Mouse Button to navigate the Guardian across the arena. The Guardian has a base movement speed of 2.5 tiles per second but can reach up to 5.5 tiles per second due to the massive recoil generated by its spawner. Tactical Repelling: In standard Diep.io drone mechanics, Right-Click (or Shift) also acts as a "repel" command, forcing drones to fly away from your cursor to create distance or surround an enemy. Drone Management Space to Spawn Drones: Tap the Spacebar to activate the Guardian's singular spawner. It produces drones at an extreme rate of up to 8 per second, maintaining a maximum swarm of 24 drones at any given time. Autonomous Defense: By default, these drones (similar to Pink Crashers) will automatically target and chase any player within range until they are destroyed or the target leaves the Guardian’s 58-tile field of view. Active Control Mouse Down to Control: Hold the Left Mouse Button (or press Space) to shift your drones from AI-targeting to manual override. Cursor Tracking: While the button is held, your drones will stop their independent behavior and immediately swarm toward your mouse cursor. This is essential for focusing fire on a specific high-level tank or using your swarm as a shield.
About the Creator This project was developed entirely by myself as a passion project and a technical deep dive into Diep.io's unique mechanics. Currently, the game is in an early alpha stage—I'm just testing the core engine, drone physics, and Guardian movement to ensure everything feels as smooth as the original game. Future Updates & Community Goals I have big plans for the arena! I will add more polygons soon, including Squares, Hexagons, and Pentagons, to give your drones some more to harvest and players more to collide with. If this project gets 5 stars, it will show me there’s enough interest to fast-track these features and potentially add more boss classes! (also i'm working on fallen overlord simulator) guys if this gets 2 loves ill work on colision