Now for faq ◈◈◈◈◈◈◈◈FAQ◈◈◈◈◈◈◈◈ 1- what is the purpose of Chrono Quest i’m currently making a full Metroidvania game in Scratch as part of a personal mission: I’m trying to fund a present for my teacher before I move schools. This game is my way of saying thank you, and any donations (money) directly help me buy the gift and finish the project properly. Chrono Quest isn’t a small project either — it’s a full game with: HK‑style physics stance switching realistic jumps air attacks + grounded attacks upgrades and items a training arena multiple zones a full boss fight over 11 hours of content already tested by players controller + gamepad + PC + mobile support a custom Unity‑style engine built entirely in Scratch This isn’t a fan‑game or a remake — it’s a full original Metroidvania with its own world, characters, bosses, and systems. I’ve built everything from the ground up: the physics, the animation system, the combat engine, the level editor, the AI, everything. And here’s the big part: If we reach the donation goal, I’ll release a full Scratch tutorial series (Griffpatch‑style) showing exactly how I built the engine — movement, combat, animation, collisions, enemies, bosses, everything — so you can create your own version or even build your own Metroidvania from scratch. This series will be completely free once funded. Your support helps make both the game and the teacher gift possible. Chrono Quest releases June 1st. Thank you for being part of this journey
X for attack (switch between them using the 1,2,3,4,5 keys for ground attack and 6 and 7 yes 67 lol for air attack switching b for bow (only on ground ) and arrow keys or wasd to move 0 to enter level editor once in level editor L to switch levels 1,2,3,4 for blocks to make the level and r to reset and get a blank level with a border so you can design @azkzy and others can you try out the game level save codes here is how it works: • step 1 press 0 and then press the H key on you computer •step 2 copy number 2 in level store list (#1 is the original level i made so your custom one is in the grid ) then it says it in the list but triple click the savecode () and then press CTRL+C to copy •press K and using CTRL or COMMAND(if you're on apple computer )+V to paste your savecode then click enter or press the tick at the bottom right hand corner and boom your level is loaded if you want to replace you existing level with the original one then just do these steps but copy in level save list instead of P.S i hope this clears it up for you as to how to use the new saving system i have implimented