-Generic Fighting Stat Block (Subject to change)- Eraldrin The Hunter ❦ HP: 20/20 ESOTERIA: 24/24 TRIVIA: 0 ♆: 3 ꩜: 0 ◹: 0 ◇: 0 ⊕: 1 ➺: 1 ෴: 3 ▓: 1 SPEED: 5 PASSIVES: Formality: Can spend Silverware points to increase damage by 2, instead of 1. Cutlery Drawer6: Cannot attack for 6 turns, after 6 turns, gain 6 Silverware. Slash: When dealing direct damage, target gains +1 WOUNDED for every point of damage. Enemies take +5% damage for every WOUNDED Storage: whenever I take damage, heal, gain Esoteria, or gain Trivia, add +1 to Storage for each. I can release storage to apply all points in storage again, divided by 3. STORAGE: Damage: 14 Health: Esoteria: 11 Trivia: 11 ITEMS: 413 trophies, A few Esoteric crystals, Preserved Trivia, Orange Medallion Ambit [2], Green Quoit Ambit [1] WEAPONS: WEAPON: Hunting Rifle frail: 2 dura: 8 dmg: 2 WEAPON: Battleaxe frail: 3 dura: 10 dmg: 4 EFFECTS: [put all negative effects below all positive effects]
-4I- Eraldrin The Hunter ❦ HP: 20/20 ESOTERIA: 24/24 TRIVIA: 0 ♆: 3 ꩜: 0 ◹: 0 ◇: 0 ⊕: 1 ➺: 1 ෴: 3 ▓: 1 SPEED: 5 PASSIVES: Formality: Can spend Silverware points to increase damage by 2, instead of 1. Cutlery Drawer3: Cannot attack for 6 turns, after 6 turns, gain 3 Silverware. Vantage Point: Ranged attacks that hit something lower than me deal 1.5x damage Quick Shot: I can make 2 ranged attacks for my turn as long as I dont move that turn, but the second attack deals 1 less damage and has -3 to the roll. Weak Spot: Radio spent to increase attack rolls also increases damage. Sharpening: Stat points can be converted to Silverware at any time. Recall: I can copy anything used in a battle during the battle it was used. ITEMS: 413 trophies, Paraphernalia WEAPONS: WEAPON: Hunting Rifle frail: 2 dura: 8 dmg: 2 WEAPON: Battleaxe frail: 3 dura: 10 dmg: 4 EFFECTS: [put all negative effects below all positive effects]