Your goal is to beat the squid. At the start of each turn, pick one of the cards that you are given. This will deplete your energy by the mentioned amount on the card, but also weaken the squid. Then your first NPC teammate will go. They are random. Don’t rage about that. Then the squid goes, which will pick a random target, and then a random attack. If one of our teammates dies, their energy, or ten percent of it, will go and be added to your energy meter, because that is how the food chain works. If YOU die, then everyone dies except for the squid, because you are the keystone species. To reset just tap the green flag. I didn’t code in a reset. Also, I know it bugs out a I’m not that good at coding, ok?
Hi so this is a deep sea themed turn-based battle, kind of like deltarune, but worse because this is my second time coding in total lol. Don’t rant about any bugs please. Also thanks to @A_player_here they helped a lot with ideas and stuff and playtesting. I appreciate it! Also this was for a science class assignment so… yeah I was kind of limited.