[←] and [→] / [A] and [D] / Click or tap the left or right side of the screen to scroll through the different slides. [Space] to toggle on or off the background. [M] to mute or unmute the music. Hold [Z] to zoom into drawing; control zoom position with cursor.
NOTE: I will not be making this game on Roblox after hearing the recent news about the new developer requirements and Roblox Kids/Select (not that I even use Roblox nowadays anyway). If I do pick this idea up again, I'll replace the Roblox theming and develop it in anoher engine. ---------------------------------------------------------------------------- Okay so I had the random idea to make a simple Roblox game to get some practice on making games on it. Due to the randomly generated genre combination, though (real time strategy and bullet hell), that idea was thrown out the window, and now I'm considering making a 4-Player PvP Lego Battles like game where you control your guys to dodge bullets and stuff while also trying to defeat the opponent's guys! The fellas in the project are like the Heroes from Lego Battles, but called Bloxxers. The stats are: - HP (Health Points) - EP (Energy Points - Used for skills) - ATT (Attack - takes away ATT amount of HP) - DEF (Defense - negates ATT by DEF amount) - SPD (Speed - how fast one can walk) - ATS (Attack Speed - how fast one can attack) The reason their stats are considerably low compared to Lego Battles is because I want Paper Mario like power scaling to emphasize the strategy part of the game. Also, I have no idea if these are balanced or not, but I'll probably see when I actually decide to start development on the game. If you have any questions, ask away! In my honest opinion I think this game would be so sick fr fr Art by me; characters drawn in Ibis Paint X; everything else in Scratch's costume editor. Music: Lego Battles OST - Main menu #all #art