## Break Infinity Clicker: Patch Notes Goal: Reach 1e+10000000000000 to conquer the endgame! ------------------------------ ## Version 0.0.0 * Initial Release! ## Version 0.0.1 (The Infinity Update) * Once you reach $10^{308}$, your click power is divided. * Added the "Go Infinity!" button to reset and progress. ## Version 0.0.2 * Added an Infinity Slide transition. ## Version 0.1.0 (Infinity Upgrades Update) * Added 4 Infinity Upgrades to the main screen. * Total upgrades planned: 5 (the final one will be a challenge to reach). ## Version 0.1.1 * Added a custom Game Thumbnail. ## Version 0.1.2 * General bug fixes and asset replacements. ## Version 0.2.0 (The Challenges Update) * Additional bug fixes. * Added the 5th Infinity Upgrade. * Introduced Infinity Challenge 1 (11 more Infinity Challenges are planned!). * Added Achievements and Universes (initially non-functional). ## Version 0.2.1 * Added 4 Achievements (Total value: 5 AP). ## Version 0.2.2 * Added Suffixes for large numbers and fixed display bugs. ## Version 0.2.3 (The Scaling & Achievements Update) * Soft Cap Mechanics: Implemented a tiered Soft Cap past $1e308$. The penalty level ($c$) increases at the following milestones: * $1$: $c = 0$ * $1e308$: $c = 1$ * $1e1e6$: $c = 2$ * $1e2e6$: $c = 3$ * $1e4e6$: $c = 4$ * $1e8e6$: $c = 5$ * The Penalty Formula: Gains are now raised to $1 / \log(x)^c$, then divided by $\log(x)^c / 10$. * Functional Achievements: Achievements now actively raise your gain, helping to combat the new soft caps. ## Version 0.2.4 (The Hard Cap Update) * The $1e1e8$ Hard Cap: Progress is now fully locked at $1e1e8$. * Breaking the Cap: You must complete Infinity Challenges to break through this wall and continue toward FE308. Version 0.2.5 added combo which decaysa over time to ^1
just try what my next update should be