Click at the beginning to continue, and click on whatever buttons you like to see details. The 'Swap' on the top-left changes the power of the skill, and the 'Reroll' on the top-right rerolls within the specific power level. Unfortunately, for cheating reasons, I'll have to mediate trades in the comments and keep a list of all your guys' skills, just to be sure everything's correct. Thanks! SKILL DESCRIPTIONS______________________________ Level One: Defense - Allows you to negate damage once per day (roll above a 12 on a d20) (Thanks me!) Fighting - Allows you to deal increased damage and learn 3 new fighting moves (by default you can punch, kick, or slap). Ask me more in the comments when you buy it! :D (Thanks Nerdy!) Elemental - Allows you to tap into the elements. (Thanks Nerdy!) Mold - Allows you to 'mold' other nearby players, sapping 1 HP per day and causing them to earn less XP until 5 days have passed/it has been removed via magic or doctors. (Thanks -themolder-!) Level Two: Heal - Allows you to heal all damage on your character once a day. (Thanks me!) Tarnish - Allows you to 'tarnish' another character within your view, causing them to gain less XP and prohibit them from trade for one day. The 'tarnished' must speak Forked Tongue, the same dialect that The Corrupt Shopkeep speaks. Sight - Increases your view of the horizon, extending it by 50 feet. It also allows you to detect characters within structures, identify things and people from far away, and magnify anything near you to see things better. Venom - Attacks have a 1 in 2 chance to inflict Venom, which causes the affected character to lose 1 HP per day for 10 days unless it is removed via magic or doctors. Level Three: Adept - Learn how to use 5 weapons of your choice or become a master of one you already posess. (Talk with me while buying to learn the options for which weapons you can be trained in!) Thorns - Take half damage, and deal that half back to the attacker (if they've attacked via melee. If ranged, it does nothing). Markers - Allows you to place a large marker (40-foot radius) on the ground from anywhere in Vulcan that alerts you of someone's prescence. You can only have a maximum of 5 markers down per day. Halogen - Allows you to place down hazardous puddles of toxins that will poison anyone that touches them. 10-foot radius. You can place a maximum of 5 per day. Level Four: Bounty Hunter - You deal double damage, and take half damage. You also gain 100 kilorons per character killed, including soldiers! Asylum - Create a bubble nobody else can pass through that heals you whenever you're inside. Wall - Create an impenetrable wall that nobody else can walk/see through, useful to hide quickly from enemies. Infection - Whenever you touch another player, they are inflicted with Dire Poison, sapping 3 HP from them per day infinitely until they can be treated by a doctor or magic.
Thank you to everyone who made the original skills! The rest were custom-made by me, as nobody else has responded to my poll in the ANARCHY studio. Don't worry; most of the things asked for there are going to be added here, the initial release won't have them yet though. @da_nerdy_octopus - Fighting & Elemental @PROSEVEN - Tarnish (previously Mold) Me - Heal @XanderTheGreat11 - Anarchy (not available here, everyone already has it!