Press Arrow Keys / WASD / On-Screen arrows to move. Press R to reset Physics variables: x, y → your position vx, vy → your velocity prevX, prevY → position from the previous frame Physics control variables: horz_strength → how much vx changes when you press movement keys vert_strength → jump strength (initial vy when jumping) gravity → subtracted from vy every frame (simulates gravity) drag → slows vx over time (friction) airtime → number of frames spent in the air ground_id → 0 when in air, non-zero when on ground/platform
Made entirely by @gagan_beep's brother.