Eleven months. Studied by Master. Unaware of the future. "If a clone cannot train, they are not truly designed for combat, are they?" (INSTRUCTIONS ARE IN-GAME.) --CREDITS-- Music was made in JukeBox, and the voices of the characters were made from text-to-speech code! Also, some sounds were created in -the- FL STUDIO, so be happy for the quality I have. Please. Also, @Singyboy2013 did some character designs, and suggestions that most weren't even done for the game. (MESSAGE FROM SINGY: Hey guys it's me on his description. it's so rude he didn't listen to my suggestions but i did help into other things for the game. Singy, out.) ... --EXPLANATION-- So this is the second episode of my prequel on The Plat-Out, which I made not too long before this. To be fair, the hardest part about this game was that I had to reload everything back to its empty state, so apologies for its broken-ness, if there's any. This episode focuses more on the story than the last one. New characters are in stock, so be sure to take a peek for more details! By the way, this is IMPORTANT. I used the Eternal Joke Towers (EJT) difficulties because... well, the prequel is supposed to focus on rising, since that's what it feels like when playing one of those towers in EToH. Sorry if it's offensive to use this somehow. -TAGS- #story #games #animations #music #story #games #animations