Hey, it's been a while! Back on Christmas of 2023, I first teased a game that has not been officially revealed yet. It's probably the biggest project I've worked on so far. Lemme talk about how that's been going, and some information about the game in general. For the past year, I haven't worked on it much. I've been more interested in other things and school also took away from development. The most tedious part of making this game is the art, which is way more detailed than anything I've ever done. But besides that... The basic framework for the gameplay is done. I guess you could say that the "engine" is complete, and it's really easy to adjust/create new content with it. Speaking of, this game is rather self-indulgent and pokes fun at myself and a lot of the things I've made over the years here on Scratch. I can confirm that Flap and Bob will be in the game, but not in the way that you expect. Regardless, I want things to make sense even if you don't know much about me. I also plan on voicing myself inside of the game. I will most definitely cringe at myself for this in the future I want the game to have a ton of extra details and make the characters feel really dynamic and reactive, and have no two playthroughs look exactly the same in that regard. This is kinda scope-creepy tho so I might need to dial this back a ton. Similarly to flap, this will be a faithful recreation (gameplay-wise, anyway) of a preexisting game, one that I haven't beaten. I'll give you a hint: it's impossible to speedrun