123456789 to switch to new cam up arrow to flip up cams down arrow to face generator A to go back a cam D to go forward one or press the number of the cam you want to see right arrow to close right doohttps://scratch.mit.edu/mystuff/r left arrow to close left door survive until 8AM onlooker will go through the vents, don't hold the camera when it gets to you. soukil moves fast and has a short path to your office, close the right door when he reachs you. stareman has a long trek to your office but will try and hide from you and doesn't stay in one place for long. shine dwells in the main gallery, it hates being ignored and may play a distorted tune to get your attention, if you ignore it too long it ends your run. umbryss is in cam 9 and starts with only a head, if you don't face the generator when a limb appears it will recive the limb, if it gets 4, nothing can stop it. vessel spends most of their time in cam 7, after enogh time it will go to a new camera and you have 15 seconds to find it before it gets you.
credits to CMBdontaskme for creating both shine and umbryss as well as this games design for soukil, credits to slobro1234 for creating the final versions of stareman and onlooker, and everything else done by me.