I'm currently working on this grid-based inventory system for my game: "Dredge - The Lonely Pontoon" (Full game here:) https://scratch.mit.edu/projects/1227461997/ You can place different shaped items (here: fish) into the inventory grid. It also features three different raritys: common: grey uncomon: green rare: blue Controls: [I] = open/close Inventory [Space] = Spawn item Click = Select item [R] = Rotate selected item Click again = Place item into the grid Click on the green Flag to restart the project
Please comment any bug you find! If you'd like to use this inventory system in your own project, leave a ❤️ and ⭐! If enough Scratchers are interested, I will upload a clean template version that is easier to customize and import to your own project.