A remaster of A-0060's variant, R-0060. (Rooms: Malformed is now Rooms: Modified) Old R-0060: https://scratch.mit.edu/projects/1280636170 (J variants are now R variants) Update 1: New Sounds Update 2: New 3rd, 4th, and 5th face Update 4: New Sounds #282833 Update 4.1: New Color Update 5: Color Changed (Again..) Update 5.1: New Sound Update 6: New Sounds (1818282 time!) Update 6.01: New Mechanic
Inspired by X-60 from INTERMINABLE Rooms (color), and S-60 from IX Rooms (sounds and looks) R-0060 has a 1/25 chance to replace A-0060 when it spawns. Old Mechanic: "J-0060 will spawn at the first room and bolt to the latest room at 10.6 RPS, killing anyone unhidden. Once it reaches the current room, it idles in said room for 6-10 seconds before rebounding back to the lobby, it will rebound back to the current room and despawn once it touches and breaks the unopened door. It has a 33.33% chance to kill people under a table when it passes them." New Mechanic: R-0060 will first spawn at the beginning room, then dash to the lastest room at 11.4545 RPS. It will kill anyone under a table, no exceptions. Once it reaches a player in a Locker/Blue Locker, it will bang on their locker for 9 seconds, (you have to keep the locker shut for those 9 seconds) once R-0060 finishes, it will go to the unopened door, break it down, and stay there for 4-9 seconds. Once it finishes idling, it will return to the lobby which is where it will despawn.